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	<id>https://www.starsreach.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dastard+Lee</id>
	<title>Unofficial Stars Reach Wiki - User contributions [en]</title>
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	<updated>2026-09-14T09:59:22Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://www.starsreach.wiki/index.php?title=Resources&amp;diff=404</id>
		<title>Resources</title>
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		<updated>2026-03-29T00:28:33Z</updated>

		<summary type="html">&lt;p&gt;Dastard Lee: Added an image of the gasses, gems, rocks, roils, and metals as of March 2026 - Crucible update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Resources =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Stars Reach]]&#039;&#039; features a wide variety of resources that players can gather, refine, and trade. While minerals and plants have been confirmed so far, additional materials (including gasses and organic byproducts) are hinted at across various developer posts and community discussions.&lt;br /&gt;
&lt;br /&gt;
[[File:Resources as of March 2026.jpg|thumb|alt=An image of the gasses, gems, rocks, roils, and metals as of March 2026 - Crucible update|An image of the gasses, gems, rocks, roils, and metals as of March 2026 - Crucible update]]&lt;br /&gt;
&lt;br /&gt;
== Quality Variation &amp;amp; Exhaustibility ==&lt;br /&gt;
Resources can vary in quality and may be completely depleted in a particular area if overharvested:&lt;br /&gt;
* &#039;&#039;&#039;Zone or Planet Exhaustion:&#039;&#039;&#039; A “pretty serious sustained effort” is required to strip an entire planet of its resources, indicating large-scale cooperation—or devastation—by player groups.&amp;lt;ref name=&amp;quot;MMORPG&amp;quot;&amp;gt;MMORPG.com [https://forums.mmorpg.com/discussion/comment/7815290#Comment_7815290 Link], 7 August 2024&amp;lt;/ref&amp;gt;  &lt;br /&gt;
* &#039;&#039;&#039;Simulation Impact:&#039;&#039;&#039; Distribution and renewal of resources depend on factors like climate, geology, and even how players have terraformed or reshaped the environment.&lt;br /&gt;
&lt;br /&gt;
== Known Harvestable Resources ==&lt;br /&gt;
A post on the /r/StarsReachOfficial subreddit mentions the following resource types:&amp;lt;ref&amp;gt;Reddit /r/StarsReachOfficial [https://www.reddit.com/r/StarsReachOfficial/comments/1fwc59j/what_will_stars_reach_be_like_impressions_from_a/ Link], 10 Oct 2024&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Peat  &lt;br /&gt;
* Loam  &lt;br /&gt;
* Basalt  &lt;br /&gt;
* Limestone  &lt;br /&gt;
* Shale  &lt;br /&gt;
* Quartz  &lt;br /&gt;
* Ruby  &lt;br /&gt;
&lt;br /&gt;
== Interplay with Other Systems ==&lt;br /&gt;
Resources play a crucial role in the wider game ecosystem:&lt;br /&gt;
* &#039;&#039;&#039;[[Harvesting]]:&#039;&#039;&#039; Skills, tools, and professions enable players to locate and extract these materials.  &lt;br /&gt;
* &#039;&#039;&#039;[[Crafting]]:&#039;&#039;&#039; Resource quality directly influences item stats, with crafters seeking rare, high-grade materials.  &lt;br /&gt;
* &#039;&#039;&#039;[[Economy]]:&#039;&#039;&#039; Because resources can be exhausted or scarce, trade routes and local markets fluctuate based on supply and demand.&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dastard Lee</name></author>
	</entry>
	<entry>
		<id>https://www.starsreach.wiki/index.php?title=File:Resources_as_of_March_2026.jpg&amp;diff=403</id>
		<title>File:Resources as of March 2026.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.starsreach.wiki/index.php?title=File:Resources_as_of_March_2026.jpg&amp;diff=403"/>
		<updated>2026-03-29T00:25:48Z</updated>

		<summary type="html">&lt;p&gt;Dastard Lee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This screenshot shows the gasses, gems, rocks, soils, and metals that are implemented or planned as of March 2026, Crucible Update.&lt;/div&gt;</summary>
		<author><name>Dastard Lee</name></author>
	</entry>
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