PvP: Difference between revisions

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'''Player versus Player (PvP)''' is a type of interaction between players in Stars Reach.
Player versus Player (PvP) is a type of interaction between players in Stars Reach.


Although Stars Reach has been confirmed as a PvE-focused<ref name="Reddit AMA">Reddit /r/MMORPG/ AMA with Raph Koster | [https://www.reddit.com/r/MMORPG/comments/1dqodoo/im_raph_koster_creator_of_ultima_online_and_star/, Link] | 28 June 2024</ref> game, it will also support player versus player (PvP) gameplay. While Playable Worlds has not yet shared extensive details publicly, we can gather some insights into their PvP plans from various sources as development progresses.
Although Stars Reach has been confirmed as a PvE-focused<ref name="Reddit AMA">Reddit /r/MMORPG/ AMA with Raph Koster | [https://www.reddit.com/r/MMORPG/comments/1dqodoo/im_raph_koster_creator_of_ultima_online_and_star/, Link] | 28 June 2024</ref> game, it will also support player versus player (PvP) gameplay. While Playable Worlds has not yet shared extensive details publicly, we can gather some insights into their PvP plans from various sources as development progresses.


==PvP Plans and Considerations==
=PvP Plans and Considerations=


PvP in Stars Reach is expected to be zone-based. Players will have the option to engage in PvP by voting to enable it on their planets through a player-governed system. This approach ensures that PvP is consensual and localized, rather than pervasive throughout the game world.<ref name="Reddit AMA" />
PvP in Stars Reach is expected to be zone-based. Players will have the option to engage in PvP by voting to enable it on their planets through a player-governed system. This approach ensures that PvP is consensual and localized, rather than pervasive throughout the game world.<ref name="Reddit AMA" />
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If fully developed, the PvP system could allow for emergent storytelling similar to games like Eve Online, where player interactions lead to unique in-game narratives. However, the developers are not making promises on this front until they are confident in the core PvE mechanics.<ref name="Reddit AMA" />
If fully developed, the PvP system could allow for emergent storytelling similar to games like Eve Online, where player interactions lead to unique in-game narratives. However, the developers are not making promises on this front until they are confident in the core PvE mechanics.<ref name="Reddit AMA" />


==Combat System Features==
=Combat System Features=


While specific details on PvP combat have not been publicly disclosed, it is known that Stars Reach will include a variety of combat mechanics typical of RPGs. These include status effects, combo/chaining between specials, and resource management. The goal is to create a combat system that is more intricate than simple "pew-pew" shooting mechanics.<ref>MMORPG.com Forums | [https://forums.mmorpg.com/discussion/comment/7815698/#Comment_7815698 Link] | 12 August 2024</ref>
While specific details on PvP combat have not been publicly disclosed, it is known that Stars Reach will include a variety of combat mechanics typical of RPGs. These include status effects, combo/chaining between specials, and resource management. The goal is to create a combat system that is more intricate than simple "pew-pew" shooting mechanics.<ref>MMORPG.com Forums | [https://forums.mmorpg.com/discussion/comment/7815698/#Comment_7815698 Link] | 12 August 2024</ref>


==References==
=References=
<references />

Revision as of 16:16, 14 August 2024

Player versus Player (PvP) is a type of interaction between players in Stars Reach.

Although Stars Reach has been confirmed as a PvE-focused[1] game, it will also support player versus player (PvP) gameplay. While Playable Worlds has not yet shared extensive details publicly, we can gather some insights into their PvP plans from various sources as development progresses.

PvP Plans and Considerations

PvP in Stars Reach is expected to be zone-based. Players will have the option to engage in PvP by voting to enable it on their planets through a player-governed system. This approach ensures that PvP is consensual and localized, rather than pervasive throughout the game world.[1]

The development team acknowledges that extensive design work is still needed for PvP. They intend to carefully consider community feedback before finalizing PvP systems. The team is particularly cautious about the potential for griefing and plans to address these issues before expanding PvP options.

If fully developed, the PvP system could allow for emergent storytelling similar to games like Eve Online, where player interactions lead to unique in-game narratives. However, the developers are not making promises on this front until they are confident in the core PvE mechanics.[1]

Combat System Features

While specific details on PvP combat have not been publicly disclosed, it is known that Stars Reach will include a variety of combat mechanics typical of RPGs. These include status effects, combo/chaining between specials, and resource management. The goal is to create a combat system that is more intricate than simple "pew-pew" shooting mechanics.[2]

References

  1. 1.0 1.1 1.2 Reddit /r/MMORPG/ AMA with Raph Koster | Link | 28 June 2024
  2. MMORPG.com Forums | Link | 12 August 2024