Resources
From Unofficial Stars Reach Wiki
Resources
Stars Reach features a wide variety of resources that players can gather, refine, and trade. While minerals and plants have been confirmed so far, additional materials (including gasses and organic byproducts) are hinted at across various developer posts and community discussions.

Quality Variation & Exhaustibility
Resources can vary in quality and may be completely depleted in a particular area if overharvested:
- Zone or Planet Exhaustion: A “pretty serious sustained effort” is required to strip an entire planet of its resources, indicating large-scale cooperation—or devastation—by player groups.[1]
- Simulation Impact: Distribution and renewal of resources depend on factors like climate, geology, and even how players have terraformed or reshaped the environment.
Known Harvestable Resources
A post on the /r/StarsReachOfficial subreddit mentions the following resource types:[2]
- Peat
- Loam
- Basalt
- Limestone
- Shale
- Quartz
- Ruby
Interplay with Other Systems
Resources play a crucial role in the wider game ecosystem:
- Harvesting: Skills, tools, and professions enable players to locate and extract these materials.
- Crafting: Resource quality directly influences item stats, with crafters seeking rare, high-grade materials.
- Economy: Because resources can be exhausted or scarce, trade routes and local markets fluctuate based on supply and demand.