Economy: Revision history

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9 March 2025

  • curprev 17:5817:58, 9 March 2025 Furst talk contribs 3,002 bytes +2,046 Expanded upon local markets and the importance of “turnover,” clarifying how traders can profit by moving goods between planets. Highlighted resource quality and use-based progression from the crafting system, showcasing how crafters become core economic drivers. Mentioned profession synergy (e.g., Merchanting, Cartography, Civil Engineering) and player governance as major influencers on in-game trade.

29 August 2024

15 August 2024

14 August 2024

3 August 2024

2 August 2024